Полная задница...Вроде установил DirectX через Winetriks нормально...а всё равно при запуске Hitman пишет:
aleksey@aleksey-desktop:~/.wine/dosdevices/c:/HIT$ wine HitmanBloodMoney.exe
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (-4,-23)-(804,604)
fixme:gl_compat:add_gl_compat_wrappers GL implementation supports GL_ARB_fragment_program but not GL_EXT_fog_coord
fixme:gl_compat:add_gl_compat_wrappers The fog coord emulation will most likely fail
fixme:win:EnumDisplayDevicesW ((null),0,0x32eb08,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x144564c0,0x14456408): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x14456728,0x14456628): stub
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet
fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_process_converted_attribute Got two concurrent strides, 4 and 40
fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting
Запускается...Проходит прогрессбар загрузки...и черный экран! Музыка есть, изображения нет!