alpha@DarkNet-01:~$ runwow
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
fixme:advapi:SetSecurityInfo stub
archive Data\patch.MPQ opened
archive Data\enGB\patch-enGB.MPQ opened
archive Data\enGB\patch-enGB-2.MPQ opened
archive Data\patch-2.MPQ opened
archive Data\expansion.MPQ opened
archive Data\common.MPQ opened
archive Data\enGB\locale-enGB.MPQ opened
archive Data\enGB\speech-enGB.MPQ opened
archive Data\enGB\expansion-locale-enGB.MPQ opened
archive Data\enGB\expansion-speech-enGB.MPQ opened
fixme:powrprof:DllMain (0x60c50000, 1, (nil)) not fully implemented
fixme:ntdll:NtPowerInformation Unimplemented NtPowerInformation action: 11
fixme:powrprof:DllMain (0x60c50000, 0, (nil)) not fully implemented
fixme:win:EnumDisplayDevicesW ((null),0,0x32ed98,0x00000000), stub!
err:wgl:get_render_type_from_fbconfig Unknown render_type: 0
err:wgl:get_render_type_from_fbconfig Unknown render_type: 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec68,0x00000000), stub!
err:wgl:X11DRV_wglGetPixelFormatAttribivARB unexpected RenderType(

err:wgl:X11DRV_wglGetPixelFormatAttribivARB unexpected RenderType(

fixme:win:EnumDisplayDevicesW ((null),0,0x32f2bc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3f0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f59c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f594,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x138ce8) Event query: Unimplemented, but pretending to be supported
fixme:win:EnumDisplayDevicesW ((null),0,0x32eff4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f138,0x00000000), stub!
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB
fixme:reg:GetNativeSystemInfo (0x374046e4) using GetSystemInfo()
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #1: "Fragment shader was successfully compiled to run on hardware."
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #5: "Fragment shader was successfully compiled to run on hardware."
fixme:imm:ImmAssociateContextEx (0x20024, (nil), 16): stub