fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x19ac50, passes 0x32fba0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x19ac50, passes 0x32fba0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x19ac50, passes 0x32fba0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x19ac50, passes 0x32fba0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x19ac50, passes 0x32fba0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x19ac50, passes 0x32fba0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x19ac50, passes 0x32fba0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x19ac50)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2b0, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x2d40730, passes 0x32e2c8, flags 0 partial stub
fixme:d3dx:ID3DXEffectImpl_Begin State capturing not supported, yet!
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x2d40730)->(): stub
^Cfixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
fixme:d3dx:ID3DXEffectImpl_End (0x2d40730)->(): stub
fixme:font:WineEngRemoveFontResourceEx (L"FEARL.Arch00\\Interface\\fonts\\NEUROPOX.TTF", 0, (nil)): stub
fixme:font:WineEngRemoveFontResourceEx (L"FEARL.Arch00\\Interface\\fonts\\TYPIST.TTF", 0, (nil)): stub
fixme:font:WineEngRemoveFontResourceEx (L"FEARL.Arch00\\Interface\\fonts\\DIGIT___.TTF", 0, (nil)): stub
fixme:font:WineEngRemoveFontResourceEx (L"FEARL.Arch00\\Interface\\fonts\\L_10646.TTF", 0, (nil)): stub
Ошибка сегментирования
funk@funk-ubuntu:~/FEAR$
Чет не силен я в выводе wine